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Old 05.03.2008   #11
SWAHILI!!!
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Ummm, I'll try. Not sure if it will work though. I'll post again when I have it!
Or, wait.

Could I just e-mail it to you?
That'd be a bit easier, but would it still work?
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Old 05.03.2008   #12
Chris Gi
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I think email won't work. The 00149.dat is 123 MB, and 00144.ogg should be of a similar size (if not, it's the wrong file anyway). I'm pretty sure my inbox won't accept a file that big.

If uploading doesn't work - no great deal, I ask for the file in the English forum.
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Old 05.03.2008   #13
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Okay, I'll try the uploading thing right now.
I'll use one of the sites that other modders used from Egosoft.
I'll post the link once I get it up and working.


Edit 1: Well, sorry, the sites were really stupid and I couldn't get it uploaded.
Maybe you'll have to try Egosoft.
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Old 05.03.2008   #14
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Never mind Thanks for the trial!
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Old 05.03.2008   #15
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Since we talked about custom weapons a little, do you think it would be possible to make a weapon like this for the capital ships?
http://youtube.com/watch?v=Jz4-3TMX-kQ
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Old 05.03.2008   #16
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Wow, looks really cool. But I don't know if this works in X2. The weapon seems to be a rocket, judging by the trail. I don't know much about X3-Modding, so I can only guess.
I think making a weapon like this is really difficult in X2. This will last a little time until we know if it's possible.
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Old 05.03.2008   #17
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It's not a real Rocket. It's just like IRE or any other standard weapon. It is just modelled to look like a rocket. (Xtended Mod)
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Old 05.03.2008   #18
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Yeah, the guy who put the video up said that he was messing around with the PPC stuff and he got that effect.
But I don't know if it'll work in X2
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Old 05.03.2008   #19
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I think that will be pretty hard to get a similar effect in X2.

@Adlantis:
Hast Du X3 entpackt und könntest mir die Waffendefinition bzw. den benutzten Body mal geben? Mein Computer ist immer noch kaputt und ich hab' kein X3 auf dem Laptop...
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Old 05.03.2008   #20
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Are you guys going to have bridge crew in this mod, like Harlock is in Top Gun 3.0?
That's
probably going to be one of the only reasons that I'll use his mod, is
I want his new ships, and the bridge crew would be cool.


Edit 1: Okay, this morning I got yet another idea for the mod, and I'm going to run it by Harlock when I get home from school.
One more ship, the Player Headquarters.
It's essentially a massive ship that is designed to look like a station (maybe like the actual player HQ in X3 , or something).
This could be it's stats:

Player Headquarters
Race: Player
Class: Headquarters, M0
Speed: 0 m/s
Freight Capacity: 1,000,000 XL sized containers
Hull: 5,000,000 Mass Units
Steering: 0%
Acceleration: 0 m/s
Shielding: Either 20x125 or (if there'd be a new shield slot primarily for stations, or something), 10x1,000 MW
Docking:
500 Ships (M3, M4, M5, TS, TP, but there would be 'parking spaces' for
a larger M6 or smaller M2 or M1 in it's HUGE hangar bay, and there
would be several extensions on the top of the ship that you could
'park' your larger capital ships).
Weapons: None
Turrets: 6;
(They'd be offices or lounges, something like this) Officer Lounge, Station Control Center, A view of the hangar bay, another lounge, ect. The main cockpit (when you dock with the HQ) would be a scene similar to Elena Kho's office in the Terracorp H
Q.
Missiles: Mosquito (only because that's the default, right?)

What do you think? Would it be stupid? Or would you like it?
I think it would be good for someone who prefers trading instead of fighting, as you could use it as a storage place too, as it has HUGE cargo room, and it could be your base of operations.

Let me know, I got to go, school's about to start.
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